Most of what you're nit-picking at just has to do with convenience. It's understandable wanting things to be more convenient, but I imagine the developer left some things the way he did intentionally. Lots of games capitalize on a game's inconveniences; sometimes for better or for worse. In this case, there's no way to improve on them, but they're so minor (remember, it's just a tiny flash game), that it's just not a big deal.
Concerning the difficulty and class set-up, I'm currently stomping through Rome (third arena) with 2 Archers, 1 Trident/Net, and 2 Gallus with Earthquake hammers (that's key to my build). It's working really well, actually. I got stuck at a certain point in my previous build where I got killed over and over, so I adjusted and tried a new build. That's just part of learning from losing and adapting.
This game is pretty well made. A 4/5 on the given 1-5 scale, in my opinion. Sure, it could use tweaks and improvements here and there, but remember, it's just a flash game! :)
I'm with Archille on this one. I decided to accept the challenge at the end of the game and was rudely faced with getting killed sometimes faster than I could even activate a heal potion. I had to hope I didn't get poisoned if I wanted to make it through a stage.
Another thing I'd say would be worth adding is some walking speed boosting items, maybe not by a ton, but at least a little. I like being able to move quicker as a perk to getting farther in the game and getting rare loots. Also maybe items that increased attack speed, as well.
Otherwise, a pretty fun game! :) Reminiscent of the Diablo game style archetype.
You could be a concept artist.
Pretty fun, but...
That shit was tough. It took me at least 10 deaths in a row before finding a decent strategy to hold my own. This was just on easy! Got to level 44 and died. Upgrades became sort of limited. But the basic aspects of the game were pretty solid. Good old tower defense. Challenging as all get out.
Too beautiful for words.
Magnificent. Half of what makes this such a beautiful game is the music. You chose some touching tracks that are undeniably peaceful and emotional. The other half of what makes this game so gorgeous is the sheer beauty of the graphics and gameplay. Not only does this game show originality, but it really shows improvement from it's predecessor. The first one was already amazing and yet this tops it! I really like how you've given several choices (earned through playing and unlocking) of not only new songs, but new patterns, motions, and shapes. Personally, I am not a fan or connoisseur of this type of music, but the game is still quite irresistible. This game portrays a sort of harmony that generally flash games don't (and can't) achieve.
I've come back to play this several times.
I really enjoy it. I'm a connoisseur of dance, trance, hardstyle, speedcore, etc and this was lots of fun. I've played other DJ type games and they were just lacking. One thing that is a big plus for this is that there is a consistent time and tempo that each loop and midi follows so it can't get off time/tempo.
Fun and hilarious. Smooth graphics. Only down bit is the controls are tad difficult to work with (at least for me). Otherwise, I like it! :)
Kept my attention
I like several things about this game. First, it has to do with blowing stuff up. Second, you actually have to have strategy to your bomb placements. Third, not every outcome is the same as before, even if you keep the exact same pattern of explosives. Much like real life. Fourth, there were obstacles that needed to be avoided by debris in order to keep a higher $ score. Also like real life haha. It was straight forward, but still decently challenging (not impossible! :D). Plus, there were things to look forward to in the future (better explosives and new materials of things to blow up and endless combinations of how to put the explosives).
Not usually into this type of game...
But I really enjoyed this. When I first started playing I was like, "Oh, another Final Fantasy game," but I kept playing and found myself liking it more and more. The graphics were smooth, the gameplay was smooth, and there was a great amount of detail and action.
One thing to like about this game is that for anybody who wants to take their time, can (like me). The upgrades were nice bonuses that kept it interesting and exciting to see how the improvement made a difference.
I haven't played the first game, but I'm not holding it against this one. The only reason I gave it a 9/10 stars is because I was rather unsatisfied how I started out with 9999 hp and 999 mp. There was no progression. But I AM glad it got balanced out by the damage dealt by the enemies/amount of def. and how much mp spells/specials costed.
Overall, a fun game! I ended up playing it for about three hours (I am a little slower and like to take it in). :D
I had a lot of fun with this! First off, I love the music. I am a hard trance fan and a pentatonic scale freak, so this was fuckin' awesome! Second, there were so many different kinds of mouse particles and patterns! Even when moving the mouse fast, it still matched the face pace music. I am a trance addict and a rave/lights fan, so it was GREAT!! Even for those who aren't big on trance dance should still enjoy this!
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